Total War On Mac
Out now for macOS & Linux The Old World echoes to the clamour of ceaseless battle. In Total War: WARHAMMER, Creative Assembly’s Total War series joins with Games Workshop’s Warhammer Fantasy Battles.The result is a spellbinding game of grand strategy and high fantasy.
Total War | |
---|---|
Genre(s) | Turn-based strategy, real-time tactics |
Developer(s) | Creative Assembly Feral Interactive |
Publisher(s) | Electronic Arts (2000–2001) Activision (2002–2004) Sega (2005–present) |
Platform(s) | Microsoft Windows, OS X, Linux |
First release | Shogun: Total War 13 June 2000 |
Latest release | Total War: Three Kingdoms 23 May 2019 |
Buy Total War: ATTILA as a Steam Key. Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. Download Total War: SHOGUN 2 for macOS 10.14.4 or later and enjoy it on your Mac. Before you buy, please expand this description and check that your computer matches or exceeds each of the requirements listed. As leader of one of twelve competing clans, use political ambition, military brilliance and ruthless cunning to unify 16th century. Total War: THREE KINGDOMS is the first in the award-winning series to recreate epic conflict across ancient China. Combining a gripping turn-based campaign of empire-building & conquest with stunning real-time battles, THREE KINGDOMS redefines the series in an age of heroes & legends.
Total War is a series of strategy games developed by The Creative Assembly for personal computers. They combine turn-based strategy and resource management with real-time tactical control of battles. The first of the series, Shogun: Total War was released in June 2000. The most recent major game released was Total War: Three Kingdoms on 23 May 2019. The series has sold over 20 million copies.[1]
- 1Main games
- 2Spin-off games
Main games[edit]
Title | Release date | Engine | Operating system(s) | Expansion(s) | Game collection(s) | Total War Eras | Total War Anthology | Total War Collection | Total War Grand Master Collection[2] | Game Of The Year Edition |
---|---|---|---|---|---|---|---|---|---|---|
Shogun: Total War | 2000, 2001 | TW Engine 1 | Microsoft Windows | The Mongol Invasion | Warlord Edition, Gold Edition | Yes | Yes | No | No | No |
Medieval: Total War | 2002, 2003 | Microsoft Windows | Viking Invasion | Gold Edition, Battle Collection | Yes | Yes | No | No | No | |
Rome: Total War | 2004, 2005, 2006 2010 (OS X), 2016 (IOS), 2019 (play store) | TW Engine 2 | Microsoft Windows, OS X (Gold Edition) | Barbarian Invasion, Alexander | Gold Edition | Yes | Yes | Yes | Yes | Yes |
Medieval II: Total War | 2006, 2007, 2015 (OS X) | Microsoft Windows, OS X, Linux | Kingdoms | Gold Edition, Collector's Edition, Definitive Edition | No | Yes | Yes | Yes | No | |
Empire: Total War | 2009, 2012 (OS X) | TW Engine 3 (Warscape Engine) 32-bit | Microsoft Windows, OS X, Linux | The Warpath Campaign | Gold Edition, Special Forces Edition, Collector's Edition, Definitive Edition | No | Yes | Yes | Yes | Yes |
Napoleon: Total War | 2010, 2013 (OS X) | Microsoft Windows, OS X | The Peninsular Campaign | Gold Edition, Limited Edition, Imperial Edition, Emperor's Edition, Definitive Edition | No | No | Yes | Yes | Yes | |
Total War: Shogun 2 | 2011, 2012, 2014 (OS X) | Microsoft Windows, OS X, Linux | Rise of the Samurai, Fall of the Samurai | Gold Edition, Collector's Edition | No | No | Yes | Yes | No | |
Total War: Rome II | 2013[3] | Microsoft Windows, OS X | Caesar in Gaul, Hannibal at the Gates, Imperator Augustus, Wrath of Sparta, Empire Divided, Rise of the Republic | Emperor Edition, Spartan Edition, Collector's Edition, Caesar Edition | No | No | Yes | No | No | |
Total War: Attila | 2015[4] | Microsoft Windows, OS X, Linux | The Last Roman, Age of Charlemagne | Special Edition, Tyrants and Kings Edition | No | No | No | No | No | |
Total War: Warhammer | 2016[5] | TW Engine 3 (Warscape Engine) 64-bit | Microsoft Windows, OS X, Linux | Chaos Warriors, Call of the Beastmen, Realm of the Wood Elves, Bretonnia, Norsca | Limited Edition, Old World Edition, High King Edition, Dark Gods Edition | No | No | No | No | No |
Total War: Warhammer II | 2017 | Microsoft Windows, OS X, Linux | Mortal Empires, Rise of the Tomb Kings, Curse of the Vampire Coast | Limited Edition, Serpent God Edition | No | No | No | No | No | |
Total War Saga: Thrones of Britannia | 2018 | TW Engine 3 (Warscape Engine) 32-bit | Microsoft Windows, OS X, Linux | Limited Edition | No | No | No | No | No | |
Total War: Three Kingdoms | 2019 | TW Engine 3 (Warscape Engine) 64-bit (romance) 32-bit (records) | Microsoft Windows, OS X, Linux | Yellow Turban Rebellion, Reign of Blood, Eight Princes | Limited Edition, Collector's Edition | No | No | No | No | No |
Total War Saga: Troy | 2020 | TW Engine 3 (Warscape Engine) 32-bit + 64-bit | Microsoft Windows, OS X, Linux | No | No | No | No | No |
Shogun: Total War[edit]
Released in June 2000, Shogun: Total War is the first game in the series. The game is set in feudal Japan. The single-player game includes interactive videos that represented possible decisions by the player, such as converting to Christianity. The original Shogun was not a mainstream product, but attracted a dedicated fan base.[citation needed] The expansion pack, called The Mongol Invasion, was released with the original in the Warlord Edition.
Medieval: Total War[edit]
Medieval: Total War was released in August 2002. Using the same game engine as Shogun, the game takes players to medieval Europe. The expansion pack is called Viking Invasion, and the combined edition is called the Battle Collection. It was one of the best-selling games in the Total War series.
Rome: Total War[edit]
Released in 2004, Rome: Total War is set in the Roman Republic. This was the first game to encompass what would become one of the most fundamental additions to the Total War series, the inclusion of free map movement as opposed to earlier versions where all movement was province based. The first expansion pack, Barbarian Invasion, was released on 27 September 2005. Rome: Total War Gold Edition, which combined the fully patched versions of the original game and its first expansion into one DVD (instead of the original game's three CD-ROMs) was released on 14 February 2006. A CD-ROM version (a total of four CDs) was also produced. A Mac version of Rome: Total War Gold Edition, developed by Feral Interactive, was released 12 February 2010. A second expansion pack, Rome: Total War: Alexander, was released on 19 June 2006 as a download and, later at retail. A compilation of the original game and the two expansions, Rome: Total War Anthology was released on 16 March 2007. The series has also spawned several popular mods such as Europa Barbarorum and Rome: Total Realism both of which seek to create more historically accurate settings. This game was also recently added to mobile, offering a simplified version of the real game. There is an estimate of about 2,000,000 million who own this game. Rome: Total War has won many strategy gaming awards for its realistic campaign and battlefield animation and interface.
Medieval II: Total War[edit]
Medieval II: Total War, a sequel to Medieval: Total War, was released on November 10, 2006 in Europe and on 14 November in North America. This game includes much more detailed characters and features the Age of Discovery (and colonisation of the Americas) and the Mongol and Timurid invasions. An expansion pack, Medieval II: Total War: Kingdoms was announced on 30 March 2007. It was released on 28 August 2007. The Gold Edition of the game, containing the original game and the expansion pack, was released on 1 February 2008. The Kingdoms expansion pack contained 4 campaigns: the Britannia Campaign, set in the British Isles in 1258, during the reign of Henry III of England; the Crusades Campaign, set in the Middle East in 1174; the Teutonic Campaign, set in the Baltic region of Eastern Europe in 1250; and the Americas Campaign, set in the New World in 1521, during the decline of the Aztec and Maya civilizations.
Empire: Total War[edit]
Empire: Total War was announced on 22 August 2007 by Sega[6] and had been secretly in development since the release of Barbarian Invasion.[7][8] It is set in the 18th century and includes features such as the Industrial Revolution, America's struggle for independence and the colonization of India. For the first time in a Total War game, players have the ability to play real-time 3D naval battles. Also a feature that had been developed in the game was the decentralisation of provinces, adding greater realism in that many features, from production to technological advancement, would now occur outside of the capital of the province. Empire: Total War was released on 3 March in North America and 4 March in Europe 2009.[9] The expansion pack, Empire: Total War: Warpath, was released in October 2009. Warpath is set in the Americas where it is possible to control one of five different Native American nations. While the game was critically acclaimed due to its innovative game play, the game has been subject to most of the criticism of the Total War series by many critics and fans after its release due to bugs; Sega claims nearly all issues have been presently resolved. The issues have been publicly explained by Creative Assembly several months after the game's release. It was the first in the series to use Valve Corporation's Steamworks DRM and achievements system, thereby requiring Steam to be played.[10]
Napoleon: Total War[edit]
Napoleon: Total War was released in North America on 23 February 2010, and in Europe on 26 February. The game focuses on the politics and major military campaigns of the French Revolutionary Wars in the late 18th century and the Napoleonic Wars of the early 19th century. Napoleon was released with several editions: the Standard Edition (as well as a limited edition version of the Standard Edition), Imperial Edition, and the Emperor's Edition (available in Australia and New Zealand only). Players assume the role of Napoleon Bonaparte, or one of his major rivals, on a turn-based campaign map and engage in the subsequent battles in real-time. As with its predecessor, Empire: Total War, which included a special episodic United States storyline, Napoleon features three separate campaigns which follow the general's early Italian and Egyptian campaigns as well as the European campaign and the Battle of Waterloo.
In the grand campaign, which is named 'Campaigns of the Coalition', the player can play as Great Britain, Austria, Prussia, or Russia in a map that spans Europe. There is also a second campaign available as DLC, the 'Peninsular campaign', in which the player vies for control of the Iberian peninsula. The campaign is playable as either France, Spain, or Great Britain. On 3 June 2013 premiered Napoleon: Total War Gold Edition for Macs, available for download.
Total War: Shogun 2[edit]
On 2 June 2010 Creative Assembly released a full preview of Total War: Shogun 2 set in the middle of the 16th century in Medieval Japan during a period of isolation and military conflict called Sengoku Jidai. The new battle engine supports up to 56,000 soldiers in a single battle, making them significantly larger than in Napoleon, the previous game in the series. Shogun 2 is the first game of the series to feature the franchise's name appearing as the primary title in an effort to increase brand awareness.[11] The game was released on 15 March 2011.[12]
Total War: Shogun 2: Fall of the Samurai is a stand-alone expansion to Total War: Shogun 2 released in March 2012. The game explores the conflict between the Imperial throne and the last Shogun around the time of the Boshin War in 19th century Japan, 300 years after the events of the original game in a clash of traditional Samurai culture with the power of modern weaponry. There are six new playable clans (Satsuma, Tosa, and Choshu, Imperial and Aizu, Nagaoka, and Jozai Shogunate) plus four DLC clans (Tsu, Saga, Obama, and Sendai), supporting either the Imperial throne or the Tokugawa Shogunate. Also portrayed in a limited role are Britain, United States and France, with all of whom trade deals can be struck (given the proper infrastructure), and from whom Marines can be recruited. A new feature is the land and sea unit interactions which includes the ability to call in offshore artillery support barrages, coastal gun emplacements that target enemy ships and the ability to call in campaign map bombardments – bombarding armies and cities in adjacent coastal areas of the campaign map. Other new features are railway networks, ironclad warships, improved siege battle mechanics (with upgradable tower defences, each with their own speciality), new agent types, the ability to control two armies on the battle map at the same time, a third person shooter for torpedo gunboats, coastal batteries, Gatling guns and cannons, and a multiplayer overhaul.
Total War: Rome II[edit]
On 2 July 2012, The Creative Assembly announced Total War: Rome II with a live action trailer that features different scenes with the theme, 'How far will you go for Rome?'.[13] Work on the title began during the development of Total War: Shogun 2.[14] The Creative Assembly announced that the game would have a bigger map than its predecessor, Rome: Total War, it will 'go more to the east', have many new game features and that it will have new camera views in-battle, allowing the player to see the battle from almost every angle. They further claimed that the game was developed using a new programming system, which allows it to achieve graphical quality never seen before in the Total War series, including dynamic facial expressions.[15] The game was released on 3 September 2013.[16] This title hit record high pre-order sales for The Creative Assembly, with the Greek States Culture Pack unlocking Sparta, Athens and Epirus in the campaign as a pre-order bonus. The initial release suffered from significant performance issues as well as having many bugs which severely affected gameplay.[17]
Total War: Attila[edit]
On 25 September 2014, The Creative Assembly announced Total War: Attila at the Eurogamer Expo.[18] Using the same engine as Total War: Rome II, the game followed the life of Attila the Hun during the Dark Ages of Europe, much like Napoleon: Total War did with Napoleon's life after Empire: Total War. According to the Creative Assembly, Total War: Attila would implement an 'apocalyptic' atmosphere, with hostile weather and darker lighting. Total War: Attila was released on 17 February 2015.[19]
Total War: Warhammer[edit]
Announced on 22 April 2015, Total War: Warhammer changes the rules of the series as it takes place in a setting of high fantasy for the first time in the series' history. The setting comes from Games Workshop's miniature wargameWarhammer Fantasy Battle. The real-time battles and turn-based sandbox campaigns, a staple of the series, return. Races include the men of the Empire and Bretonnia, Orcs and Goblins, Dwarfs, Vampire Counts, the Warriors of Chaos, Beastmen, Wood Elves and the Norscan Tribes. Sega has revealed this is the first in what will be a trilogy of titles, with two additional standalone installments planned. Total War: Warhammer was released on 24 May 2016.[20]
Total War: Warhammer II[edit]
Announced on 31 March 2017 at EGX Rezzed. It was released on the 28 September 2017. It focuses on the conflicts in the New World and Ulthuan between High Elves, Dark Elves, Skaven and Lizardmen as they seek to control the Vortex. The Tomb Kings also seek to reclaim the Nine Books of Nagash, a series of necromantic tomes that hold great power. A grand campaign combining the map from the first game and the second was also released called Mortal Empires.
Total War Saga: Thrones of Britannia[edit]
Total War Saga: Thrones of Britannia was released on 3 May 2018. The game is set in 878 AD, after the death of Ragnar Lodbrok and subsequent Viking invasion of the British Isles by the Great Heathen Army. The game focuses on the kingdoms vying for power of the Isles. The playable factions can be English, Welsh, Gaelic, or they can be part of the Great Viking army, or the Viking sea kings. The game uses the same engine as Attila, and the battles and campaign offer little in the way of new content. The game has received generally favorable reviews from critics but a mixed response from users. The game currently holds a Critic Score of 75, and a User Score of 54 on Metacritic.[21]
Total War: Three Kingdoms[edit]
Released on 23 May 2019, Three Kingdoms brings the Total War series to new lands in China during the rule of the Han dynasty in 190 AD where the child Emperor Xian of Han is placed on the throne as a puppet ruler by his regent Dong Zhuo who holds the real power. The game centers on heroes who will fight tyranny but whose ambitions may break their fragile alliance and divide China leading up to the rise of the Three Kingdoms period. This is the latest in the series, but has so far proven to be very popular. The game is based on the Ancient Chinese novel, Romance of the Three Kingdoms. Players can choose to play as many warlords such as Cao Cao, Liu Bei, and others. The graphics are different compared to recent games like Total War: Rome II. There is a new battle system enabling the player to select Records, a more realistic, or Romance, seen by some to be a more fun and creative way to play. In Romance, players can control their warlords, who now have special abilities. The campaign has also changed. There are currently three DLCs, Downloadable Content, available off the Steam Store: Eight Princes, set almost a hundred years after the original campaign; Yellow Turban Rebellion, which allows you to play as the Yellow Turban Faction within the original campaign; Reign of Blood, similar to the other DLCs available in Total War: Rome II and Total War: Attila called Blood and Gore and Blood and Burning respectively. Reign of Blood adds a new variety of combat animations and blood on the battlefield.
Total War Saga: Troy[edit]
Spin-off games[edit]
Spartan: Total Warrior[edit]
Spartan: Total Warrior was developed by The Creative Assembly and released in 2005 for the PlayStation 2, Xbox and GameCube. Spartan: Total Warrior is a hack and slash action title that was to bring Total War's hallmark large-scale battles to the console market. Rather than adhering to historical accuracies, The Creative Assembly took inspiration from Greek and Roman mythology to craft a setting that allows for more fantastical set pieces and foes. The player takes the role of a Spartan warrior guided by Ares, tasked with defeating the invading Roman Empire. The game features both a 'campaign mode' and an 'arena battle' mode. The campaign mode takes place over 14 levels, while the arena battle mode tasks the players with surviving enemy assaults of increasing difficulty. An indirect follow-up called Viking: Battle for Asgard was released in 2008, dropping the Total Warrior moniker.
Total War Battles: Shogun[edit]
Total War Battles: Shogun was released on 20 April 2012 for iOS.[22] This game was also later released for Android devices and Microsoft Windows. Set in medieval Japan, the game utilizes real time strategy and, like other Total War games, combines troop organization and management, combat and building management. Available troops confirmed are: samurai, archers, ninja and cavalry. The battle system uses Hexagon tiles for movement and placement and a new key feature to this game enforces the 'Bushido' code of conduct where once units are moved forward they can no longer move backwards. 1 vs 1 local multiplayer is available.
Total War: Arena[edit]
Total War: Arena was a free-to-play game that was discontinued in February 2019[23]. During his session at the 2013 GDC in San Francisco, lead designer James Russell revealed the title under development at the UK studio. Arena was The Creative Assembly's first title in a free-to-play model, a new spin-off for the Total War series. Offering players the chance to pitch history's greatest commanders and their armies against each other in massive team-based battles, Arena focused entirely on online multiplayer, mixing elements of real-time strategy and multiplayer online battle arena gameplay. This game was also part of the War game series that included World of Tanks Blitz, World of Warships and many more. It involved a system where playing online battles could allow you to level up and select new upgraded commanders.
Total War Battles: Kingdom[edit]
From the team behind Total War Battles: Shogun, Total War Battles: Kingdom entered open Beta on PC on 9 March 2015,[24] following a limited closed Beta. Set in Medieval England, the game combines realm building and management with real-time battles and has been released for PC, Android and iOS.
References[edit]
- ^Yin-Poole, Wesley (4 August 2016). 'Sega has quietly become one of the world's best PC strategy game companies'. Eurogamer. Gamer Network. Retrieved 4 August 2016.
- ^'Total War Grand Master Collection'. SteamPowered. Valve Corporation. Retrieved 30 September 2014.
- ^Purchese, Robert (9 May 2013). 'Total War: Rome 2 release date is Tuesday, 3rd September worldwide'. Eurogamer. Gamer Network. Retrieved 9 May 2013.
- ^Crossley, Rob (25 September 2014). 'Total War: Attila Coming to PC in February 2015'. GameSpot. CBS Interactive Inc. Retrieved 25 September 2014.
- ^Yin-Poole, Wesley (30 July 2015). 'A Total War: Warhammer battle – up close and personal'. Eurogamer. Gamer Network. Retrieved 30 July 2015.
- ^'Total War Sets Sail!'. 22 August 2007. Archived from the original on 20 February 2008. Retrieved 26 February 2008.
- ^Kollar, Philip (22 August 2007). 'Empire: Total announcement secretly developed for a year'. 1UP.com. p. 1. Archived from the original on 11 April 2011. Retrieved 18 July 2008.
- ^Sheffield, Brandon (29 July 2008). 'Interview: Creative Assembly's Sutherns Talks Total War Franchise'. GamaSutra. UBM plc. Retrieved 23 September 2008.
- ^'Empire: Total War Official Site – Release Date'. Sega. The Creative Assembly Limited. 12 December 2008. Archived from the original on 25 February 2012. Retrieved 1 May 2009.
- ^Rave (28 January 2009). 'Empire: Total War to use Steam as DRM'. SteamFriends. TechConnect B.V. Archived from the original on 2 December 2010. Retrieved 15 August 2018.
- ^Bickham, Al (3 December 2010). 'Hands on: Shogun 2's siege battles'. PC Gamer. Archived from the original on 6 September 2012. Retrieved 14 November 2011.
- ^'Press release, from 11 November, 2010'. Total War. SEGA. The Creative Assembly Limited. 11 November 2010. Archived from the original on 18 November 2010. Retrieved 14 November 2011.
- ^MacDonald, Keza (2 July 2012). 'Sega Announces Total War: Rome II'. IGN.com. Ziff Davis, LLC. Retrieved 2 July 2012.
- ^Purchese, Robert (17 May 2011). 'Creative Assembly making new Total War'. Eurogamer.net. Gamer Network. Retrieved 5 May 2012.
- ^'Total War Rome 2 preview: every detail about the new engine, naval combat, multiplayer and mods'. pcgamer. Retrieved 19 September 2018.
- ^'Total War: Rome II'. GameSpot. CBS Interactive Inc. 3 September 2013. Retrieved 5 September 2014.
- ^'Total War: Rome 2 creative director: launch issues are 'totally unacceptable''. pcgamer. Retrieved 19 September 2018.
- ^McDonald, Tim (25 September 2014). 'New Total War revealed as Total War: Attila'. IncGamers. Archived from the original on 25 September 2014. Retrieved 25 September 2014.
- ^Joy (24 November 2014). 'Total War: ATTILA Release Date Announced'. RealGamerReviews. York Media Company. Archived from the original on 24 November 2014. Retrieved 23 October 2016.
- ^'Total War: Warhammer'. Total War. Games Workshop Limited. 2016. Retrieved 15 August 2018.
- ^'Total War Saga: Thrones of Britannia'. Metacritic. CBS Interactive Inc. 2 May 2018. Retrieved 9 August 2018.
- ^Briden, Paul (20 April 2012). 'Total War Battles: Shogun out now on iPhone and iPad'. Know Your Mobile. Dennis Publishing Limited. Felix Dennis. Retrieved 15 August 2018.
- ^https://totalwararena.com/en/news/development/ceasing-operations/
- ^Tipp, Seth (3 December 2014). 'Total War Battles: Kingdom Announced for Mobile and PC'. IGN. Ziff Davis, LLC. Retrieved 3 December 2014.
External links[edit]
- Total War Games at Curlie
Total War games are famous for the scale of their battles. Hundreds of soldiers on a single battlefield is certainly impressive.
Add to that a deep gameplay that requires smart tactics and strategies and you get some of the best Strategy games for Mac. Warhammer is all that plus orcs, heroes, and other fantasy creatures.
Plus, Total War: Warhammer’s Mac version is the newest Total War game available on MacOS.
In this review:
But all those units and great graphics must require a powerful Mac to run right? No need to jump to conclusions, we are here to figure it out together.
Ready? Let’s see if your Mac has what it takes.
On top of introducing a fantasy setting that makes it more appealing to casual gamers, Total War: Warhammer remains an excellent strategy game. Our score: ★★★★☆ |
First things first, is the game any good?
Released for Mac almost a year ago, there are more than enough reviews to give us an idea of the quality of this game.
With an impressive 86 Metascore (weighted average of scores given by critics), Warhammer can be considered a great game:
Reading what the big guns had to say, it certainly seems like this is a fun, satisfying and well-made game.
IGN, for example, gave it an 8.6/10 score and said:
Total War: Warhammer brims with exciting ideas, awesome characters, and delightful units and faction mechanics.
Gamespot gave it a 9/10 entirely and praised the way the Warhammer Universe meshes naturally with Total War’s gameplay, it’s massive AI improvements and stellar audio design.
On the other hand (like it’s often the case) gamers were far more challenging than professional critics. The game has 75% positive reviews from over 21,000 total users. By Steam reviews standards, that’s a good score too.
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My take?
Total War games are usually not for everyone. They feature campaigns full of accurate historical elements and battles that require a lot of thinking and strategy.
But with the introduction of a fantasy universe and monsters and griffons, Warhammer is a better Total War with more appeal to casual gamers.
Until Thrones of Britannia comes to MacOS, this is the Total War to have.
Total War: Warhammer Mac requirements
Remember, if you don’t pay attention to the system requirements, you risk buying a game you won’t be able to play!
These are Warhammer’s minimum system requirements:
- OS: Mac OS X 10.12.4
- Processor: Intel 2.0 GHz
- RAM: 8GB
- Hard Disk: 37GB
- Graphics: 1.5GB
The game is supported on the following graphics cards:
- All AMD graphics cards released from 2014 onwards
- All Nvidia cards with 2GB+ VRAM released from 2012 onwards
- Intel Iris Graphics 540 & 550 cards released from 2016 onwards
The following graphics cards are capable of running the game, but do not consistently meet the standards required for official support:
- All Nvidia cards with 1 GB VRAM released from 2012 onwards
- All Intel Iris and Iris Pro cards released from 2013 onwards
If you don’t have one of these, I’m afraid this game isn’t for you…
The Test: Can you play Total War: Warhammer on Mac?
I can confidently tell you this is a good game. But can your Mac run it? We went ahead and tested the game on the following Mac models:
- MacBook Pro (15-inch, 2017): 3.1 GHz Intel Core i7, 16 GB RAM, Intel Radeon Pro 560 (4GB)
- MacBook Pro (13-inch, Late 2016): 2.0 GHz Intel Core i5, 8 GB RAM, Intel Iris Graphics 540 (1.5GB)
- iMac (5K, 27-inch, Late 2014): 3.5 GHz Intel Core i5, 8 GB RAM, AMD Radeon R9 M290X (2GB)
- Mac Mini (Late 2014): 2.5 GHz Intel Core i5, 4 GB RAM, Intel Iris 5100 (1.5GB)
- MacBook Pro (13-inch, Mid 2012): 2.5 GHz Intel Core i5, 4 GB RAM, Intel HD Graphics 4000 (1.5GB)
As you can see, the purpose is to go wide and cover Macs that are as different from each other as possible. In this case, we have the:
- New high-end Macs (the 2017 MacBook Pro).
- Older high-end Macs (the 2014 iMac).
- New, but basic Macs (the 2016 MacBook Pro).
- Older and basic Macs (the Mac Mini and 2012 MacBook Pro).
Hopefully, your setup will closely match one of these.
Notice neither the 2012 MacBook Pro nor the 2014 Mac Mini are officially supported.
These are the settings we used to run the game’s internal benchmark :
- 1280×800 (or equivalent 1344×756) resolution
- Medium Preset
- Anti Aliasing: OFF
Why 1280×800 and not more? Because most Mac users have slightly old MacBook Pros. 1280×800 is a little better than basic High Definition (720p), but still low enough to give MacBook Pros a chance…
The Results: A pretty but demanding game
It goes without saying that this great looking game requires power to render those beautiful and chaotic battles.
We expected this game would be demanding. And we were not wrong:
Keeping in mind that we aim for 30 frames per second (FPS) or more, these results are discouraging for anyone but those with very powerful Macs.
Unlike turn-based games such as Civilization 6, Total War: Warhammer on Mac really shines during its huge real-time battles. Are 10-15 FPS enough to enjoy them?
We’ll have to take our tests a little further to answer that question. And the answer will obviously depend on your setup.
As a reminder, this is how we describe the different levels of performance:
- Below 20 FPS: Unplayable: Laggy gameplay, full of stutters and slowdowns.
- 20-30 FPS: Borderline: Can be OK in slow-paced games. Still, not optimal.
- 30-45 FPS: Playable: Acceptable for most (most gaming consoles do this).
- 45-60 FPS: Smooth: Fluid gameplay, with no perceivable stutters.
- 60+ FPS: Very Smooth: For hardcore and professional players, a luxury for most.
Can my Mac run Total War: Warhammer?
This one’s easy. If you have a high-end Mac (or a Mac with a dedicated graphics card and 2GB of Video RAM or more), TW: Warhammer will run beautifully on your machine.
In fact, you can confidently play the game at higher settings and resolutions and still have over 30FPS of smooth gameplay.
Can you play Total War: Warhammer on a MacBook Pro?
This is where it gets tricky. Looking only at the results, I’d be inclined to say you should not get this game. 15 FPS is much too low to enjoy a game.
But what if you’re prepared to compromise and play the game at lower settings?
Testing the game at the same resolution as before (1280×800), but using the Minimum settings, we got 23.0 FPS running the in-game benchmark.
Still low, but barely enough to enjoy it.
But before you run out to purchase a copy, keep in mind that compromises are needed. If you need to play your games at 60 FPS and 4K, don’t bother.
If you want to enjoy the game at lower settings but decent performance, you can go ahead and buy it.
Do you have an older and basic Mac?
If you have anything older than our 2016 MacBook Pro with integrated graphics, I advise you pass on this game. Unfortunately, performance will be too low.
Bottom line: If you get anything lower than 12 FPS (like the 2016 MacBook Pro we tested), I wouldn’t recommend it
PS: These are our favorite accessories for playing/testing games on Mac!
How To Get Rome Total War On Mac
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Download Total War: Warhammer for Mac
Total War: Warhammer is available from most digital stores and prices are stable across the board. You can really get it from your store of choice:
On top of introducing a fantasy setting that makes it more appealing to casual gamers, Total War: Warhammer remains an excellent strategy game. Our score: ★★★★☆ |
Total War: Warhammer Mac Review
Total War On Macbook Pro
With the introduction of a fantasy universe filled with monsters and griffons, Warhammer is the Total War for casual gamers who are usually intimidated by the series. And on top of the fantasy setting, this remains an excellent strategy game. That said, you will need a powerful Mac to run it.
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Rome Total War On Mac
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